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Posts tagged as 'MacWorld iPhone'
Bugs, wonky physics, and monotonous gameplay make this baseball-themed pinball offering for the iPhone and iPod touch as tedious as a late August doubleheader between two cellar-dwelling teams.
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It has been nearly three years since the iPhone hit the market, and slowly but surely a tried and true business plan is emerging for game development, with independent developers leading the charge.
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Security researcher Charlie Miller, who on Wednesday demonstrated an exploit to compromise Safari, says he won't hand over info on the vulnerability, but will rather show Apple the methods he used to find the bugs.
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Electronic Arts announced earlier this week an update to their beloved SimCity franchise.
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Nokia is still talking about trying to tackle the U.S. market, and hopes that its new Symbian phones will help.
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Two researchers bypassed the iPhone's tough security measures to claim a $15,000 prize at the Pwn2Own contest Wednesday. Rob McMillan reports on the first day of the security conference.
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iPhone developer Nik Fletcher has introduced Happening for iPhone and iPod touch, which promises to bring nearby events to your pocket powered by the Yahoo Upcoming service.
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Several Mac bloggers have discovered possible hints at alternate HTML5-encoded video for the iPad on CBS's website. The network currently uses Flash to display most of its content.
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Rogue Planet from Gameloft is a turn based strategy game that seeks to take the crown as king of the genre for the iPhone and iPod Touch. With it’s involving story line, strategic gameplay and upcoming online play, Gameloft may have succeeded.
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CD Projeckt and one2tribe are creating a Witcher experience fit for the iPhone with The Witcher: Versus.
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