If 30% is good enough for Apple in the App Store, it should be good enough for dropped calls on AT&T, right? Posted on September 30th
Filed under: iPhone
File this one under AYFKMWTS (are you freaking kidding me with this stuff?): a Gizmodo reader, aggravated with an unacceptably high rate of dropped calls on his iPhone, took it to a New York City Apple Store to have it checked for issues. The call dump statistics revealed a 22% drop rate on calls, which most of us would call "wicked awful" -- but not Apple and AT&T.No, in this particular case the Genius told our hapless iPhone owner that he should count himself lucky, as Apple's baseline stat for dropped calls in NYC is a blistering thirty percent. Yes, almost one in three calls on an iPhone in the Big Apple will end with frustration, and that's just OK with everyone.
Well, not with us. Combined with the "five bars, no calls" dead zones and mysterious "call failed" issues, it must be said: this phone is not getting it done when it comes to the whole phone thing, at least on AT&T's network in the city that never sleeps. Or, for that matter, makes an uninterrupted cell call.
[via Engadget]
If 30% is good enough for Apple in the App Store, it should be good enough for dropped calls on AT&T, right? originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 30 Sep 2009 15:30:00 EST. Please see our terms for use of feeds.
If 30% is good enough for Apple in the App Store, it should be good enough for dropped calls on AT&T, right? originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 30 Sep 2009 15:30:00 EST. Please see our terms for use of feeds.
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